Quick answer
The checkerboard bingo pattern marks every other square in an alternating pattern, like the dark squares of a checkerboard. Starting from the four corners, it covers 13 squares including the free space, so you need 12 numbers. One card has a 5.4% chance by call 60, and with 500 cards in play the first checkerboard usually comes around call 46.
Which squares make the checkerboard?
Start in a corner and mark every other square, row by row:
- Rows 1, 3 and 5: the B, N and O squares (with the free space in row 3)
- Rows 2 and 4: the I and G squares
13 squares, 12 numbers. By column, you need 3 from B, 2 from I, 2 from N (N1 and N5, since the center is free), 2 from G and 3 from O.
The pattern contains several smaller ones: the letter X (all nine X squares are on the checkerboard) and four corners.
Checkerboard odds by call
Exact single-card figures:
| Calls made | Chance one card has the checkerboard |
|---|---|
| 40 | 0.02% |
| 50 | 0.46% |
| 60 | 5.4% |
| 70 | 41% |
Half of single cards finish by call 72. In a room, our simulation puts the first checkerboard at about call 55 with 50 cards and call 46 with 500 cards. Since the pattern looks the same however you turn it, there’s no crazy version.
Checkerboard vs. letter X
Every square of the letter X is part of the checkerboard, which then adds N1, B3, O3 and N5. Those four extra numbers stretch the game noticeably: with 500 cards in play, the first X usually comes around call 36 and the first checkerboard around call 46.
Tips for players
- Learn the rhythm. Every marked square is diagonal to its neighbors, never side by side. That makes it easy to spot a missed square.
- The X is your head start. If you’ve played the letter X on the same card, you only need four more numbers: N1, B3, O3 and N5.
- B and O need three each. The outer columns contribute the most.
Tips for callers and hosts
The checkerboard is a clever mid-to-late game for regulars who like something different. It suits family game nights and senior centers, where the checkers connection gets a smile. At 12 numbers, give it a medium-to-large prize.
Checking a claim is quick if you read the numbers row by row: three, two, three (with the free space), two, three.
Variations
- Inverse checkerboard: the other 12 squares, 12 numbers with no free space help.
- X then checkerboard: play the letter X, then continue on the same card to the full checkerboard.
Frequently asked questions
How many numbers do you need for a checkerboard in bingo?
Twelve. The checkerboard covers 13 squares in an alternating pattern, and the free space is one of them.
Does the checkerboard include the corners?
Yes. The standard checkerboard starts in the corners and alternates from there, which puts the free space on a marked square.
What about the other half of the checkerboard?
The opposite set of squares (the 12 squares not in this pattern) can be played as an inverse checkerboard. It needs all 12 numbers because the free space isn't one of them.
Keep reading
Letter X Bingo Pattern: Rules, Odds & Tips
The letter X bingo pattern is both diagonals crossing at the free space: 9 squares and 8 numbers. See the layout, the exact odds by call, and tips.
Diamond Bingo Pattern: Rules, Odds & Tips
The diamond bingo pattern is an 8-square outline touching the middle of every edge. See the exact squares, the real odds by call, and tips for hosts.
Layer Cake Bingo Pattern: Rules, Odds & Tips
Layer cake bingo covers the top, middle and bottom rows of the card: 15 squares, 14 numbers. See the exact odds by call and how hosts use it.
Bingo Patterns
Every bingo pattern with a picture, rules and how many numbers you need.